Any advice for a grubby handed Ulufo who recently found this diamond in the rough.


Any advice for a grubby handed Ulufo who recently found this diamond in the rough. I am already pleased with the amount of content that was included, so any tips or tricks?

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  1. I found reading through made it irresistible to use. It will talk to you. But go ahead and roll out some npc’s and encounters and think about how you would role play it out. The setting is dope. Works well with Narcossa as well.

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  2. I put together a page with some additional resources (character sheets, equipment, sample adventure etc): blog.d4caltrops.com - Yoon-Suin Resources

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  3. Jay Murphy ktrey parker
    Thank you both for the quick response. I plan on converting my favorite aspects from the book to 5e and I agree that using this setting irresistible.

    I plan on incorporating races in the style of this campaign with goblins/bugbears being like the lowest tier like crabmen, and the highest tier being wizards of any race to a slugmen status.

    I have used the idea of social tiers in the past with the country ruled by a council of mages. The lowest tier in that game was warlocks, who were better off pretending to be sorcerers. Sorcerers were considered too reckless to be on the council, but they were not blamed for everything as was the fate of warlocks.

    Needless to say this setting hits a lot of concepts I like. I am also impressed with the random tables. I like the random filling of hexes. It will help to keep that open world feel if I throw some rolls in game.

    Ktrey you have a nice resource there. I have never seen a random smells table and I think it is great. I try to remember to include senses when I describe things to players, so I had to smile when looking at that table.

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  4. Mark Johnson I did something similar with the caste system and strange beings. Since my game was a human-centric sword and sorcery setting Slugs and Crab Men became just names/labels. It did not alter the impact of this well put together setting tool kit.

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  5. Mark Johnson Glad you are enjoying it. It warms the cockles of my heart.

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  6. David McGrogan I really like the organic campaign building that the book promotes. It seems like as a DM I am always under or over prepared. Your campaign setting helps with both and could have had the alternate title of, “1,001 Pieces of Inspiration”. That name is probably taken but I appreciate what you put together.


    My favorite part is the random determination of the hexes between major landmarks and the samples provided. My favorite creature is Bapele, Whose Belly Is Empty.


    Bapele could easily transplant into any gothic horror setting and is a good example that you find a little of everything in this setting.


    It is kinda funny I like dark gruesome games, but I don't run those as much. I also won't put prostitutes into any game I am running. I don't want the rp to get weird. Some places are now going to be famous for masseuses and chiropractors who practice something similar to yoga to know the alignments and limits of most creatures.


    Normally my campaign starts at the Traveler's Guild, a nice establishment with food, rooms and a meetup downstairs for adventures looking for work. This will now be called the Wandering Teapot because it will be a tea shop on top of an underground exploring guild with connections to the sewer. A discrete opium den will be in the sewer with a direct route to the wizards college, and wheels keep turning.

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  7. David McGrogan Keep in mind when I make this comment that I know very little about publishing.

    I was thinking it would be awesome to see a second printing of this campaign optimized for 5e. Last Wednesday we had about 22 players and 3 DMs where I have been publicly running games and I am seeing a lot more seasoned players from 3.5 coming out after 4e scatered us all to winds.

    I looked at the open game license for 5e and realize using hobgoblins (a playable race) as Crabmen would not fly, but half-orc is in that license.

    I have seen kickstarter help fund publishing, so you would not come out of pocket.

    If it turns out I am alone in wanting such an update, that is why you set a minimum on kickstarter to get something like this going.

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  8. Mark Johnson Thanks! A 2nd edition is not absolutely outside of the realms of possibility, but I am reticent to get hidebound and I have lots of other things I want to write when I can find the time to do them!

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  9. David McGrogan I would definitely be interested in anything else you write. The narrative describing places in Yoon-Suin through the eyes of traveler had me interested before I even reached my favorite parts.

    I think 4th edition which was a kind of flop edition really opened people up to looking at all sources. I am not definite but I believe you could submit and sell this campaign in the DM's guild. It is where WOTC is funneling fresh blood to the game as your probably aware.

    I am going to quit bugging you, thank you again.
    https://www.dmsguild.com/m/
    dmsguild.com - Dungeon Masters Guild

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  10. Mark Johnson Thanks! I would probably need to repurpose it for 5th edition I guess?

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  11. David McGrogan As much as I would like that, I think you could submit it as is, because they have stuff other than 5e in the DMs Guild. I was also thinking about repurposing for my own use and I think I would make the slug people a non playable race. Originally I thought making the wizard class a higher social status, but that makes less sense with construction of city. Maybe wizards will be just under slug people as they find them most interesting. I think I will swap crab people for half orcs, maybe. I am still conceptualizing how I want to incorporate all this into my home game.

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  12. David McGrogan Tread careful with DM's Guild and other community content programs. They're not really like the OGL. There's some interesting Q&A/commentary here:
    batintheattic.blogspot.com - OBS Content Program is terrible and it is now not just an opinion.

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